| NOVEMBER
2004 :: SCIENCE & TECHNOLOGY
So-So
Sony
Electronics
Giant Reprograms Itself
For a New Digital Age
By
Phred Dvorak
Staff
Reporter of The Wall Street Journal
It has been
a decade since Sony came up with its last big hit product, the PlayStation
videogame machine. Since then, amid many technology revolutions-mobile
phones, flat-screen television sets, digital music players such
as Apple Computer's iPod-the company that invented the Walkman has
played the unfamiliar role of laggard. Sony's net income in the
past four years combined is less than Microsoft makes in a quarter.
With another
decade like that, the world's most famous consumer electronics maker
could be just another name on the discount shelf. Desperate for
hits, Sony's bosses last year tapped Ken Kutaragi, the creator of
the PlayStation business, to remake the company's electronics strategy.
Jarring Transformation
Mr. Kutaragi's
promotion reflects a huge shift in the consumer-electronics business
that is wreaking havoc with Sony's traditional strengths. In today's
market, there's little room left for the stand-alone box: From cameras
to television sets, just about everything today works on a digital
standard and has to be able to communicate with other devices. More
and more gadgets live or die on their semiconductors and software.
Companies with a lock on key technologies, such as Microsoft and
Intel, thrive, while hardware has become a commodity with plunging
profit margins.
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| Ken
Kutaragi |
So Mr. Kutaragi
is determined to build the next generation of Sony gadgets around
homemade chips and software that others can't easily copy. To promote
teamwork, he's throwing together divisions of the Sony corporate
empire that once barely talked to each other.
It's a jarring
transformation for a company known for coddled engineers who cared
only about their own gadgets, jealously guarding innovations and
thinking of other divisions as rivals. The inventors at Sony were
peerless in old-time hardware-squeezing the parts of a tape recorder
into a tiny box or shaping a TV picture tube to get the sharpest
image. But they weren't nearly as strong in programming and chip
design, the areas that count most now.
To break down
old barriers, Sony has put a videogame whiz-Mr. Kutaragi-in charge
of home electronics and a semiconductor specialist atop the TV business.
Mr. Kutaragi has integrated semiconductor and programming groups
that were scattered across the company.
"These
last 10 years we've lost virtually all our basic strength-our technology,"
says the 54-year-old Mr. Kutaragi. "We had lots of fine analog
engineers. ... But when things became digital, the basic [engineering]
literacy changed. And suddenly there weren't any executives and
senior engineers who could decide what direction to take."
Mr. Kutaragi's
vision was shaped by his success with the PlayStation, now a $7.5
billion-a-year business. It relies on data-processing and image-manipulating
chips that only Sony makes. "Most of the intellectual creation
in hardware will be concentrated in semiconductors," says Mr.
Kutaragi. "The product is just a cabinet, a costume."
The success
of Apple's iPod is also a lesson. The iPod's basic hardware, a hard
disk for storing songs, is a commodity that any company can buy.
But the look and feel created by Apple's software, which makes it
easy to build a music collection and play it in fun ways, is harder
to match.
Sony's struggle
to remake itself mirrors that of other consumer-electronics makers.
They all dread "commoditization"-the spread of standardized
parts that makes it impossible for all but a handful of ruthlessly
low-cost producers to survive. That is what happened in personal
computers, with Dell emerging as the chief winner.
Mr. Kutaragi
is pouring $4.5 billion into semiconductors over three years. Sony
is working on an ultrafast microprocessor, called the cell chip,
which it is making with International Business Machines and Toshiba.
It hopes the chip, which is the centerpiece of a new PlayStation
under development, will be a living-room version of the Pentium
chips Intel makes for PCs.
Distinct
Look
And Sony is
creating its own software look, just as Microsoft's Windows and
Apple's Macintosh operating systems have theirs. Sony's look features
a menu shaped like a plus sign or a crossbar and will be seen on
new flat-panel TVs going on the market this month in Japan and next
year in the U.S.
But Mr. Kutaragi's
strategy is a gamble. The first set of products produced under his
reign-still available only in Japan-all take the radical step of
marrying video games with consumer electronics. That may confuse
consumers. An early pet project of Mr. Kutaragi, a device that combines
a video-game machine with a DVD recorder, has struggled in Japan,
although Sony still plans to bring it to the U.S. Also, Microsoft
and Intel are angling to control the software and semiconductors
used in the living room.
Inside Sony,
Mr. Kutaragi's grip has yet to extend to some devices, including
Vaio personal computers and the Walkman personal-audio division.
In a sign that Sony has yet to fully rid itself of internal rivalries,
both the Vaio and Walkman divisions recently released products designed
to compete with the iPod.
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